When ships have an engine casualty, run aground or have a fire on board they need to be salvaged or their wreck removed. Specialised companies, like Ardent, focus on salvaging ships or removing wrecks. These tasks are sometimes challenging from an engineering perspective, and always interesting from the business side. In this episode we talk with Ardent‘s Bram Sperling, a senior salvage master, about both these aspects of salvage and wreck removal operations.
In this episode we talk about the design, engineering and testing of race cars. I have visited Toyota Motorsport earlier this year and talked with Alastair Moffitt and a few of his colleagues. We start out with an introduction to TMG (Alastair Moffitt), then talk about component and full-car testing (Marco Gehlen), and then discuss wind tunnels and aerodynamics (Antonio Pavesi and Rene Hilhorst). We also cover design trade-offs, team/driver integration, the role of the driver during development, the cockpit, the elements on the steering wheel as well as testing. We close with a look at additive manufacturing (3D Printing) in TMG’s work.