289 – Music Production at Sandlane Studios
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Guest: Joost van den Broek Host: Markus Voelter Shownoter: Bastian Hundt
A few years ago, I interviewed Arjen Lucassen about his wonderful music and how he makes it; obviously, I am a big fan! Recently, his Ayreon universe was performed live on stage and I was blown away. I decided I had to talk the the guy behind the live shows, Joost van den Broek. Luckily he agreed. So I visited him in his studios and we talked about music production and arrangement in general, and specifically for the Ayreon live shows.
You can buy the Ayreon Universe here ar Arjen’s shop and of course at Amazon.
Introduction of Joost van den Broek
00:04:19Airbase Rijen | Sandlane Studios | Epica Band | Arjen Lucassen | Ayreon Band | Conservatory | Keyboard | Metal | Dream Theater Band
Music Production Overview
00:18:04Demo Tape | Preproduction | Sound Engineer | Pro Tools | Mixing | Mastering | Equalizer | Compressor | Reverb | Limiter | Delay | Loudness War | Stereo Enhanced | Monitoring
Studios
00:40:14Amplifier | Home-Studio | Amplifier Simulation | Reamping | Direct Instrument Signal | MIDI | Riff | Sampling
Thank you for this very, very interesting episode. It made me realize how much creative influence the actual production has on the music. So far I saw it more like a purely technical process of converting analog audio into some (marketable) format like a CD or an mp3 file. After listening to this episode I can appreciate the various stages in a much better way.
I am looking forward to meet you in person at OT10!
Looking forward as well :-)
Musikfolgen sind meine Lieblingsfolgen. Gerne auch mehr in der Richtung. Wobei ich auch alle anderen Themen höre.
Wenn Ihr daran interesse habet, kann ich auch ein paar Kontakte zu Instrumentenbauern herstellen. Wobei ihr da ehr im Folk-Bereich unterwegs bin, wo es meist um akustische Instrumente geht.
I hope can ask this without offense being taken…:
This was a great and interesting episode and I don’t even have a shadow of a doubt that Joost is a great artist, musician and sound engineer. Also I do know that metal musicians are proper artists and usually master their instruments no worse than classical or jazz guys.
However, after one hour of talking about the technology, the challenge, the musicians etc., the sound example did leave me disappointed and confused.
The disappointment: the guitar theme sounds like a 1st semester practice and also the rest (except the flute maybe) doesn’t obviously demonstrate special skills to me. Obviously the better the musician the easier his playing sounds, however, is it really just me who doesn’t hear the genius behind it?
The confusion: I do know the difficulties in recording something like an orchestra or singers and why this requires a lot of microphones. Strong signals next to weak signals, all having to travel through to air to the microphone. Getting even smaller with distance squared… But I can’t see why this example required >70 channels. Most of them are instruments with direct electronic pickup. The interview unfortunately doesn’t really answer this. Perhaps one can explain?
I do know sound guys use some modified outputs again as inputs, which counts to the number of channels. Is it because of that perhaps?
Again – much respect, no offense, just true curiosity.
No offense taken. As I understand, the reasons are: you need lots of mics for drums, there are several background singers, and yes, they do you lots of “external pickup” after the sound signal went through an analog amplifier and speaker.